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a place for LKC team to work

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Fred
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Fred


Number of posts : 36
Localisation : Liège, BELGIUM
Registration date : 2006-05-04

barriers Empty
PostSubject: barriers   barriers EmptyTue 30 May à 3:52

time to start working (btw I still need the background texture)
barriers WyUuF67i3[/list]
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https://lkc-tmp.forumotion.com
Mark
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Mark


Number of posts : 182
Localisation : Netherlands
Registration date : 2006-05-04

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PostSubject: Re: barriers   barriers EmptyTue 30 May à 5:35

Excellent pieces Fred ... Very Happy

I made a nice background texture, but forgot to send/share it. Hope I will think of it this evening or tomorrow morning.
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Micah
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Micah


Number of posts : 63
Registration date : 2006-05-04

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PostSubject: Re: barriers   barriers EmptyThu 1 Jun à 5:41

Why don't we name Marks first texture in the backgrounds thread as the base tile for the flooring. I imagine I'll blend some others in, But it gives us a start. - Even if it needs modification we can use the same coloration. This first map is campaign scale- ish. If that helps any. I figure I'll be doing more in Photoshop than Dundjinni, but the two work together well.

PS - those are great Fred!
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Mark
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Mark


Number of posts : 182
Localisation : Netherlands
Registration date : 2006-05-04

barriers Empty
PostSubject: Re: barriers   barriers EmptyThu 1 Jun à 5:44

Sure ... that texture tiles perfectly and is big enough. I also used it to recolour my grey "mites", so they will fit in nicely with that texture.
I'll create crevices and outcroppings and cliffs in those same colours too.
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Micah
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Worker
Micah


Number of posts : 63
Registration date : 2006-05-04

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PostSubject: Re: barriers   barriers EmptyThu 1 Jun à 6:33

Cool! We're gaining ground on this one!
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